A preserved archive of the Logical Gamers community forums, 2009-2025. The original threads and posts, served read-only. Registration, posting and private messages are gone for good.

Gaia Pinball Vac.

1.2k views · started by Kitsune ·
#1
Gaia Pinball Vac.
Years ago a guy made this pinball vac, i remember it from CEF.
Now for fun im trying to recreate it (even though it doesn't give a crap ton of gold)

Here is the page it's on: Salice- Gaia Bots

I have no idea on how to find the x and y values for the location of the ball or the variable of the ball for that matter, i even tried digging through the swf of the game and the gameShell. Could anyone help me recreate this?
#2
If you can't find the values your self, try to decompile his program and get them that way.
#3
Chad wrote:
If you can't find the values your self, try to decompile his program and get them that way.

The problem with that is the DL no longer works so that won't work. I'm completely stumped and it doesn't seem anyone else has answers.
Another thing that may have been making my tests false is that it is in AS3, if im correct set variable doesn't work with AS3.
#4
I remember running into some problems with Action Script 3 while I was working with SWF Injection methods way back in the day. It might be easier for you to just look at the TCP Packets being sent after the game has been completed. Of course this means that you would have to find an encryption that the score is being sent through to the server in order for you to manipulate that. It would be a bit more work and more complicated but in the end it would be worth it. Maybe it is just using the old GSI instead of straight TCP? Poke around with HTTP Headers, Wireshark and WPE and you should find your answers.
#5
I have an old pinball bot on my computer. Never tested, downloaded in a pack of various bots.
Think it would be of any use?
#6
Smithno13 wrote:
I have an old pinball bot on my computer. Never tested, downloaded in a pack of various bots.
Think it would be of any use?

I might be able to decompile it and see how it was done, although i have an idea and i never tried it.
#7
still working?