Anyone provide a tl;dr of what makes RuneScape 3 different than previous versions? I was never big on this game to know.
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Thread: RuneScape 3?
- 15 Aug. 2013 05:01am #1
RuneScape 3?
- 15 Aug. 2013 05:30am #2
My friend made a video about it
idk anything about runecape but that's all he does
- 15 Aug. 2013 11:55am #3
>20 minutes
Hmm. No tl;dw?
- 15 Aug. 2013 02:42pm #4
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Runescape 3:
- Updated graphics
- HTML5 instead of Java Applet
- Different walking techniques, you can actually walk diagonally now
- New quests and stuff, new big storyline thing is "Battle of Lumbridge"
- New interface system, highly customizable
- New combat system, it came out a few months ago, sucks a lot
- New camera system
There's more than that, but that's what I remember off of the top of my head. Runescape recently released a few worlds for Members (Pay 2 Play) accounts that ran on the old source code from 2007, so they called them the 2007Scape servers, and right now everyone hates the new combat system (EoC, Evolution of combat) so much that currently there are more players on the 2007 scape servers than there are on the new servers. Last time I checked it was like 3000 on the EoC worlds, and around 3500-4000 players on the 2007 worlds.
- 15 Aug. 2013 06:33pm #5
How are the graphics? Modern? Noteable? Or still shitty?
- 15 Aug. 2013 07:56pm #6
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I wonder with the html5 canvas instead of a java applet how that effects scripts.
Would LG even want an rs3 bot. ~.~ I feel like rs was in it's prime back in the o7 and that most hardcore players moved to the o7 private servers.https://discord.gg/TvN6xUb ~ chat on discord pls.
- 16 Aug. 2013 02:08am #7
Moving to HTML5 probably makes it super exploitable. I'm sure there is high demand for RS bots, especially since RS economics have real world equivalents.
Even if few here want it, we can bring in people whuld by advertising the bots to RS communities.
- 16 Aug. 2013 02:09am #8
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- 16 Aug. 2013 03:51am #9
I mean, not really generations ahead since it's current gen. HTML5 has overwhelming graphics support. Just most developers don't invest in it due to its open-source requirements and recent release (most developers aren't trained in it, and to develop for it costs money in training). Though I do applaud them for taking up the task with what is probably one of the first modern commercial games instead of simply tech demo.
Now if only someone would make an public engine for it, eh. How bitchin' would it be if Source 2 were in HTML5.
- 19 Aug. 2013 01:41am #10
- 24 Aug. 2013 12:49am #11
I would say it's not srth making a bot for it since the game in general is out played I personally stopped botting it because I was hardly making money from the bot I was using and also the bot went down for good :\ but if its viable then people will come and use it.
- 14 Oct. 2013 08:43am #12
Verdant mountains seclusion what quite race.The glare of the sun's rays, as trees coated with a layer of network. Forest grass take a path is invisible look. Windmills creak Ya Ya turning. Breeze processing. Rattan bridge threw. I don't recognize what warriors dare to return from higher than it? In areas close to the town of peace, there square measure several similar oasis place, wherever abundant mountains, sunny, folks shoot for.
- 15 Aug. 2015 02:39pm #13
It's very bad compared to the old school RS. Simple is better.