So not much goes on with packets in gaia fishing except when you create a room and save your bucket.
here is one from saving:
"100034:1" is item ID and how many i think.Code:197G_FISH_PLUGIN5100100034:1|0ca60d70c834fdb3ba5a4bd1f5a94ea7bc482d446144cfe44cb95cf4903a8f67bdb6eoyqq920fbb98691b539f4pns50c20akptgtt52jb2cfkkk
"kkk" is captcha text submission.
I dont know what this part is: "0ca60d70c834fdb3ba5a4bd1f5a94ea7bc482d446144cfe4 4cb95cf4903a8f67bdb6eoyqq920fbb98691b539f4pns50c2 0akptgtt52jb2cf"
Looks like some encryption or encoding but im not sure which one. Anyone have any ideas? I know Artifical had a fishing bot that used TCP.
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Thread: Gaia Fishing Packets
- 31 May. 2016 05:38am #1
Gaia Fishing Packets
Last edited by Kitsune; 31 May. 2016 at 05:41am.
There's nothing ideal about being real, there's so many flaws to cover and conceal.
- 04 Jun. 2016 09:06pm #2
You should decompile the fishing swf, see exactly what it is. The random guff appears to be 3 strings. My guess is: one must be your session and dunno what the other two are.
- 05 Jun. 2016 03:10am #3
Alright digging i shall go in the fishing SWFs.
There is another packet it sends that has your session and it didn't match anything in the string. I also thought it may be a md5 hash like the one from the old GSI login.
There it is:Code:function savingGame() { if (_root.playAsGuest) { _root.main.continueGame(); return; } // end if var _loc3 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var _loc8 = ""; var _loc9 = new Object(); var _loc5 = ""; var _loc7 = "|"; if (_root.whichLake == "bassken") { _loc9.pondMap = 0; var _loc4 = new Array(100005, 100004, 100006, 100007, 100008, 100021, 100020, 100019, 100028, 100029, 100022, 100023, 100034, 100035, 100040, 1000523, 1000463, 1000465, 1000467, 1000469, 1000471, 1000473, 1000503, 1000501, 1000499); } else if (_root.whichLake == "gambino") { _loc9.pondMap = 1; _loc4 = new Array(100009, 100010, 100011, 100012, 100013, 100021, 100020, 100019, 100031, 100030, 100024, 100025, 100036, 100037, 100041, 1000523, 1000475, 1000477, 1000479, 1000521, 1000519, 1000517, 1000515, 1000513, 1000511); } else if (_root.whichLake == "durem") { _loc9.pondMap = 2; _loc4 = new Array(100014, 100015, 100016, 100017, 100018, 100021, 100020, 100019, 100033, 100032, 100026, 100027, 100038, 100039, 100042, 1000523, 1000481, 1000483, 1000485, 1000509, 1000507, 1000505, 1000493, 1000495, 1000497); } // end else if if (_root.main.myFish.length > 0) { for (var _loc2 = 0; _loc2 < _root.main.myFish.length; ++_loc2) { ++_loc3[_root.main.myFish[_loc2]]; } // end of for for (var _loc2 = 0; _loc2 < _loc3.length; ++_loc2) { if (_loc3[_loc2] > 0) { _loc8 = _loc8 + (_loc4[_loc2] + "" + _loc3[_loc2]); _loc5 = _loc5 + (_loc4[_loc2] + ":" + _loc3[_loc2] + _loc7); } // end if } // end of for } else { _loc5 = _loc5 + _loc7; } // end else if var _loc11 = _root.main.fishData.sid2 + _root.gsiUserData.gaia_id + _root.main.fishData.sid3; var _loc10 = _loc8 + _root.main.fishData.sid3; var _loc6 = new Array(); _loc6[0] = "510"; _loc6[1] = _loc9.pondMap; _loc6[2] = _loc5; _loc6[3] = calcMD5(_loc11); _loc6[4] = calcMD5(_loc10); _loc6[5] = _root.gsiUserData.gaiaSID; _loc6[6] = _root.captcha_panel.passcode; sushi.callPlugin("G_FISH_PLUGIN", _loc6, savingGame_CB, _root); } // End of the function
Last edited by Kitsune; 05 Jun. 2016 at 03:39am.
There's nothing ideal about being real, there's so many flaws to cover and conceal.
- 05 Jun. 2016 06:02am #4
Well i figured it out. But yes butts you were right, it is 3 strings and the last string is indeed your SID.
Thanks man.
EDIT:
Well i remade the data with the new correct values to test and i get back
Code:197G_FISH_PLUGIN510-1CAPTCHA not found.
Last edited by Kitsune; 05 Jun. 2016 at 06:24am.
There's nothing ideal about being real, there's so many flaws to cover and conceal.
- 05 Jun. 2016 10:49pm #5
- 06 Jun. 2016 07:25am #6
having a bit of trouble with my packet editor at the moment, but im going to go ahead and explain the data in the saving packet.
Saving packet:Code:19.8.G_FISH_PLUGIN.510.2.100014:1|100016:1|100020:2|100027:1|100038:5|1000523:2|1000481:1|1000483:1|1000485:2|1000507:1|1000505:1|.e7467296f3facbdcf5f21487396d0f6b.0db2777913ef893140a1e114acf5f868.nxsqiiyuvv7b6667d4e61d53c7men5oc3806tm0f6yjkrq9g.kkk..
This is the string of the fish it is saving:
Code:100014:1|100016:1|100020:2|100027:1|100038:5|1000523:2|1000481:1|1000483:1|1000485:2|1000507:1|1000505:1|
Code:e7467296f3facbdcf5f21487396d0f6b
FishData.sid2 found in a response from making a fishing room, seems to never change. "0bec1093f7a3de5a1fb0481a90c72387"
Gaia User ID, in this case: "36485847"
FishData.sid3 Also found in a response, Changes EVERY GAME. "1a7fe9b94b86bb0bb6dd8fcf3cf4457d"
Code:md5.Hash{0bec1093f7a3de5a1fb0481a90c72387364858471a7fe9b94b86bb0bb6dd8fcf3cf4457d} = e7467296f3facbdcf5f21487396d0f6b
Code:0db2777913ef893140a1e114acf5f868
The second string is your FishData.Sid3 again so this: "1a7fe9b94b86bb0bb6dd8fcf3cf4457d"
Mash them together:
Code:100014110001611000202100027110003851000523210004811100048311000485210005071100050511a7fe9b94b86bb0bb6dd8fcf3cf4457d
Code:md5.hash{100014110001611000202100027110003851000523210004811100048311000485210005071100050511a7fe9b94b86bb0bb6dd8fcf3cf4457d} = 0db2777913ef893140a1e114acf5f868
and last is your captcha input string: "kkk"There's nothing ideal about being real, there's so many flaws to cover and conceal.
- 06 Jun. 2016 12:04pm #7
Think they might have a Checksum?
There's nothing ideal about being real, there's so many flaws to cover and conceal.
- 06 Jun. 2016 11:52pm #8
Found something for ya: http://pastebin.ca/raw/972146
dunno if it helps
- 07 Jun. 2016 03:32am #9
Holy shit! Where did you find this? I miss those days!
People like Terry, RareDareDevil, etc have vanished.
Thanks so much, the save data he submits looks the same as mine but he also has the other data i need.
Maybe i actually need to send the "gotone" packets and then try to save.There's nothing ideal about being real, there's so many flaws to cover and conceal.
- 07 Jun. 2016 01:06pm #10
- 07 Jun. 2016 03:53pm #11
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dear god,
i've wanted the mule farm source for ages. ~.~
you are amazing
- 10 Jun. 2016 04:39am #12
- 10 Jun. 2016 05:53am #13
Haven't had time to test and put it together.
If i make it, it's going to be an LG exclusive. Will code auth for it.There's nothing ideal about being real, there's so many flaws to cover and conceal.
- 10 Jun. 2016 05:30pm #14
- 11 Jun. 2016 01:42am #15
- 24 Jul. 2016 09:11pm #16
I dont know much about all the codes and what not im just an interested bystander but i would love to see your finished fishing bot. Keep up your awesome work Kitsune.
- 20 May. 2017 12:14pm #17
This would be good if this is just made like a tutorial.