Anyone want to walk me through how the fuck they did it, or give me some source code of theirs?
Lets say I was looking through the Towns 2 source and wanted to remove the timer on "Kneel" or something like that. I could just change the ActionScript so that instead of this:
I have this:Code:case this.ctr: { if (this.canKneel == true) { this.avatarController.doAction(AvatarConstants.ACTION_KNEEL); } this.canKneel = false; this.disableTimer.start(); break; }
But my question is: How would I then use this swf file, and still have it play on Gaia's servers? Is this how you would even make a custom client?Code:case this.ctr: { if (this.canKneel == true) { this.avatarController.doAction(AvatarConstants.ACTION_KNEEL); } this.canKneel = true; break; }
Sorry for all of the questions, I'm just confused as to how to go about this.
Thanks.
Results 1 to 27 of 27
Thread: Making a Gaia Towns client?
Threaded View
- 12 Dec. 2012 09:39pm #1
- Join Date
- Apr. 2010
- Location
- When freedom is outlawed only outlaws will be free
- Posts
- 5,113
- Reputation
- 195
- LCash
- 1720.00
Making a Gaia Towns client?