I'm almost certain this is wrong. I googled Gensym Standard Interface and came up with something about a set of C libraries. GSI is built upon this (which is in PHP, not C).
If you mean Edy, I'm going to laugh at you when he doesn't know.
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Thread: Gaia question
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- 06 Jun. 2012 05:36pm #1
- 06 Jun. 2012 06:05pm #2
I'm surprised you actually bothered to google information provided by Aleena; the authenticity of what (s)he says generally isn't exactly what I'd call reliable.
Oh, you mean the dev that owned you? The one who made you cry to Pirate? Nope. Not him, though.
Surprised you actually had the audacity to show up here, purse. You being a general butt-of-every-joke and all. How's C going? (Lol.) How about Clojure? The useless language that no one really cares about. What about your futile pursuit at becoming an entreprenuer? (What was it that you called yourself? Wantreprenuer?)
Still completely clueless as before? What about the fabled contrast between a struct and a class. Still a reject on SO (Stack Overflow) I presume.
Finally, what about your ugly mug?
Personoid. Newton B. Smartt. The mail-man. The delivery boy.
- 06 Jun. 2012 06:28pm #3
Edy didn't own me. We've discussed this countless times. He was wrong. Period.
My information has long been public. I kept a blog under my real name, remember? I posted links to that blog here.
I don't recall any mention of learning either of those languages.
Any language with sufficient functionality that works on the JVM is not something you can call "useless." That kind of statement is so uninformed that I'm not even going to bother insulting you.
Wantrepeneur is a "joke" term. It was never meant to be taken seriously, and your taking it seriously is only further evidence of how horribly I get to you. Do you ever stop thinking about me?
As for my becoming an entrepreneur, it's on its way. It's taken a long time to get everything in order, but it won't be long now. I'd be surprised you're so naive as to think I would have some vague goal like "hm, someday I'm going to do this" if you weren't so eager to think lowly of me. The sad part is that the majority of our arguments consist of you making a fool of yourself, being unable to counter my arguments, and resulting to attacking me ad hominem.
I'm ashamed that I ever thought you had any kind of potential. I'm disappointed in you.
Edit: I didn't cry Pirate. I was telling him about what a moron Edy was being. I recall him telling you that I exercised a large amount of self-restraint given the guy's position as a Gaia dev.
Edit 2: Self-restraint meaning I didn't call him "a fucking dumbass."
- 06 Jun. 2012 06:46pm #4
Yes, because the purpose of putting very minimalist information in a self-contained post is an obvious attempt at "exposing" you of some sort. Lol.
That's great. Because I honestly doubt you could. Most of what you do know is either very limited and/or plain invalid/intertwined/misconstrued.
It's funny how this post clearly shows that this is the other way around. And clearly satirically mentioning the idiom "wantreprenuer" means I'm taking it seriously. Your assumptions are still laughably inaccurate.
Have fun setting yourself up for failure. I'll be there to savor that day. Also, what I think lowly of you (if you will) is all pretty much warranted. Just for clarification.
It's funny because the majority of our arguments usually never have a concrete basis. It's usually over something woefully pointless and stupid that truly has no right or wrong. And when we do have such arguments, I'm pretty sure the case is quite the contrary, Smartt.
In other words, this is your way of crying me a river. It's too bad that I've been disappointed in you from the get-go. So suffice to say, there's no shame in my game
@Edit: We've been over this, purse. You can't call someone clearly smarter than you--someone clearly superior--an idiot in any way, shape or form.
@Edit2: See above. It wouldn't have a valid premise. It would be just as meaningless as the rest of what you say is.
Furthermore, have a nice day.Last edited by The Unintelligible; 06 Jun. 2012 at 06:54pm.
- 06 Jun. 2012 07:02pm #5
Yeah, I'm sure you had some other goal in mentioning my full name and posting a picture of me. How stupid of me.
How so? I don't see anything that could possibly lead you to that conclusion.
What were some of the recent arguments we've had?
The first two that come to mind are "hg vs git" and "struct vs class in C++" (or "Is it possible to write OO code in C?").
Who "won" those? I recall you being woefully stupid on the topic of hg vs git (you claimed that git's popularity somehow made it a better candidate despite that hg has a plugin for interacting with git repos).
As for class vs struct, http://pastebin.com/9ghMUGAt
Do you even understand our argument?
Edy told me that the fix could not be done in GSI because you cannot trust client data. That is absolutely ridiculous. The whole point of using GSI (in this case) is to avoid trusting client data.
My solution requires a very small change to the friend request method of GSI.
1. When someone attempts to add a user, a GSI request is made. When this request is made, it should be identical to making a friend request on the actual site (i.e. that user gets a pending request, which didn't happen the last time I checked).
2. When someone "accepts" a request, verify that they have a pending request from said user.
That's all. Fixed. No need for changing every game. This fix would be compatible with all games.
Edy's fix would only be compatible with updated games and towns 2.0. I tried to tell him that wasn't necessary, but he wasn't able to understand what I was saying. I'm completely justified in telling someone with several times more experience than me that their solution is fucking stupid and that they should consider a new job if they aren't capable of understanding that it's possible to verify the authenticity of submitted data on the other end.
Edit/Correction: The use of GSI here is not to avoid trusting client data. It's actually to avoid having to alter every game to solve a problem. In other words, it's exactly what Edy should have been doing- well, telling someone else to do. Instead, he avoided the tool that exists for the purpose I'm pointing out, and is going for a much more complicated route.
Benefit of my solution: Friend requests in games get fixed. Now, not later. And a lot less work is required.Last edited by Personoid; 06 Jun. 2012 at 07:08pm.
- 06 Jun. 2012 07:13pm #6
You obviously didn't understand my post at all, unsurprisingly.
Oh, I don't know. Thin air, maybe. lol.
Won't address our previous arguments considering we've been over this myriads of times. Moreover, congratulations on googling C/C++ OOP code.
K&R-style braces? You embody the meaning of non-programmer.
Nothing more or less than nonsensical ramble. I've explained to you what you were wrong in regard to. What you're doing is twisting the argument now. None of our past confrontations are up for debate at this point.
In any case, this seems to be going around in circles like most of our arguments usually tend to do. I'm going to concede with the following points:
- You aren't a programmer.
- You're not going to be an entreprenuer.
- You're still an idiot.
- Edy owned you.
- "Classes are structs."
- "I'm going to be an entreprenuer when I grow up!"
Need I say more?
Edit: Oh and, Edy and I still laugh at you to this very day.Last edited by The Unintelligible; 06 Jun. 2012 at 07:19pm.
- 06 Jun. 2012 07:19pm #7
"Nothing more or less than nonsensical ramble."
Of course. Every time.
Final notes: I didn't say classes are structs. I said (paraphrasing, with line breaks shown for where I hit send):
In C++
classes are basically structs.
there is only one difference: in structs, members are public by default.
You completely ignore the rest of what I said and hinge your insult on bad wording (which has never been my strong suit).
I mount my platypus.