And so it begins.
Kind of upsetting.
Disney Shuts Down LucasArts, Cancels Star Wars 1313 And Star Wars: First AssaultStaff were informed of the shutdown this morning, according to a reliable Kotaku source. Some 150 people were laid off, and both of the studio's current projects—Star Wars: First Assault and Star Wars 1313—were cancelled. Disney will still use the LucasArts name to license games, but the studio is no more.
Publicly, Disney is saying their current games could be licensed out to a different publisher or developer, but according to our source, that's unlikely. Our source says Lucas has pursued the option for "one or both games," but nothing happened. "With the teams now basically being dispersed I think both games are effectively dead forever," our source said.
A second source also told Kotaku this afternoon that the chances of Lucas licensing out 1313 are very slim. The odds are "effectively zero," the source said.
“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games," LucasArts parent company LucasFilm said in a statement. "As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”
This comes after weeks and months of rumors involving the studio, which was acquired by Disney last fall. In September, LucasArts put a freeze on all hiring and product announcements, which many staff saw as the beginning of the end. In February, we started hearing rumors that the studio might be shuttered. Today, it's official: the iconic development house is gone.
The company was acquired as part of a mega-merger last year where Disney acquired LucasFilm and its sibling company from Lucas. Maniac Mansion, one of LucasArts' first self-published titles, introduced the "SCUMM" game engine driving several well known point-and-click adventure titles the company published throughout the 1990s. The Secret of Monkey Island, created by Ron Gilbert and co-written by Double Fine's Tim Schafer, is one of the publisher's best-known graphical adventures using the engine.
The publisher's apogee was certainly in the 1990s, when a wave of Star Wars-themed titles for the PC—such as Dark Forces, X-Wing and Rebel Assault—were supplemented by games like the strategy title Afterlife, the Sam & Max series, and Schafer's Full Throttle.
In the 2000s, the company became more reliant on its Star Wars products and licenses sold to other developers as new efforts like Fracture failed to take hold. The decade's most notable successes—Star Wars: Knights of the Old Republic and Star Wars: Battlefront—were both externally developed, by BioWare and Pandemic Studios, respectively. LucasArts' last title to see mainstream success was 2008's Star Wars: The Force Unleashed. A 2010 sequel didn't live up to expectations. The last game published by LucasArts was Kinect Star Wars for the Xbox 360 last year, a game widely panned by critics.
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Thread: Disney Kills Lucas Arts
- 04 Apr. 2013 02:40am #1
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Disney Kills Lucas Arts
- 04 Apr. 2013 02:44am #2
Makes financial sense Other than those two games being culled, I don't see it as a huge issue. It's not as if it's an end to all star wars games.
- 04 Apr. 2013 02:52am #3
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- 04 Apr. 2013 03:00am #4
- 04 Apr. 2013 03:05am #5
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As long as they don't sell game publishing rights to some bullshit company like EA, I don't mind.
- 04 Apr. 2013 03:31am #6
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- 04 Apr. 2013 04:38pm #7
Disney also owns Marvel but they are doing pretty good with that.
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- 09 Apr. 2013 01:44am #8
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Keep in mind they are still making the new Star Wars trilogy, and they aren't doing bad with almost EVERYTHING they touch. Yes, a few things are getting cut. I'm truly bummed that 1313 was cancelled. I wanted to play as the legendary unnamed bounty hunter. But, give it some time. Bioware might auction some of the titles that have been cut. I mean, they are the main proponent to the Star Wars MMORPG.
Give it a chance. But if they make a Jar-Jar game, feel free to boycott all of the Star Wars games.Voted Hottest Male Member
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- 19 Jun. 2013 07:17pm #9
I heard Dice was offered to do The new Star wars Battlefront but they had no way to pay to do it and just didn't feel like it. I don't really know how well that would have turned out though, i mean i wouldn't have minded a destructible terrain in a star wars game.
- 23 Jul. 2013 08:27am #10
Disney is slowing taking control of the many childhood memories we all had e.o
- 30 Jul. 2013 06:42pm #11
Yes its really depressing..