Posting useful variables in gaia flash games here.
Cards:
//FishingCode:GSECS_SelectedServerIP g_aBetArray GSECS_userCreatedRoomNameDude g_iMaxBet g_iNumDeals g_bCashedOut singlePlayer dealername_txt GSECS_SelectedServerName initialTokenTotal g_updateCounter g_iDataInputCounter g_iNumClicksPowButton winnings_txt tokens_txt tickets_txt username_txt PING_SERVER _level0/mLoginHolder:ROOM_MAX _level0/mLoginHolder:ROOM_MIN _level0/mPlayerHand:aCards
Had more but my computer fucking updated so i lost the data. I'll add the data to other games soon.Code:level0/main:releasePower _level0/main:rodMaxDistance _level0/main:THROW_SPEED _level0/main:fishAvailable _level0/main:hookedFishType _level0/main:baitSelected _level0/main:CSOffsets _level0/main:cosCount main.fishAvailable.0 main.fishAvailable.1 main.fishAvailable.2 main.fishAvailable.3 main.fishAvailable.4 _level0/main:bobWpos.x _level0/main:bobWpos.y _level0/main:bobWpos.z _level0/main:curRodId _level0/main:CHECK_FOR_BITE_INTERVAL _level0/main:ROD_MAX_DISTANCE _level0/main:MAX_FISH_AMOUNT _level0/main:releasePower _level0/main:ScreenZoom _level0/main:bobSpos.x _level0/main:bobSpos.y _level0/main:initRodId _level0/main:THROW_SPEED _level0/main:MIN_DISTANCE_BITE _level0/main:currentTime _level0/main:rodMaxDistance _level0/main:rodNames _level0/main:rodToUse _level0/main:myFish _root.main.ft.fishName
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Thread: Gaia Flash Data Dump
- 26 Feb. 2015 10:05pm #1
Gaia Flash Data Dump
Last edited by Kitsune; 27 Feb. 2015 at 09:34am.
There's nothing ideal about being real, there's so many flaws to cover and conceal.