I was doing everything you said long before you told me.
Lol.
I just wanted to protect client sided data.
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- 13 Feb. 2010, 11:21pm
Thread: [Development] POS
by Chris- Replies
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I was doing everything you said long before you...
- 13 Feb. 2010, 03:50am
Thread: [Development] POS
by Chris- Replies
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Not really. Means I got the easy shit done :P
Not really.
Means I got the easy shit done :P - 13 Feb. 2010, 02:50am
Thread: [Development] POS
by Chris- Replies
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On client server communication. Going to start...
On client server communication.
Going to start developing login/graphics. - 12 Feb. 2010, 10:29pm
Thread: [Development] POS
by Chris- Replies
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Not only chat, but actually SEE the other...
Not only chat, but actually SEE the other players. ;P
You could stalk your friends.
You could stalk your foes.
You could stalk.....your mom! - 04 Feb. 2010, 12:11am
Thread: [Development] POS
by Chris- Replies
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Well I finished the stat calculations thanks to...
Well I finished the stat calculations thanks to Bulbapedia for in-depth explanation of the stats EV's and IV's
- 03 Feb. 2010, 02:29pm
Thread: [Development] POS
by Chris- Replies
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All the things your just said made 0 sense. ...
All the things your just said made 0 sense.
Real statistic calculations (for Stats including IV's and EV's,) are already done. And are quite simple due to the fact that most are very well... - 03 Feb. 2010, 07:06am
Thread: [Development] POS
by Chris- Replies
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They are the most current (Releasing in the...
They are the most current (Releasing in the United States March 14 2010)
- 03 Feb. 2010, 06:09am
Thread: [Development] POS
by Chris- Replies
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I'm thinking of it mainly like this; All...
I'm thinking of it mainly like this;
All regions exist in this one game. (Kanto, Sevii Islands, Johto, Hoenn, Sinnoh, and Orange Islands)
All Gyms are available in all regions.
All Pokemon... - 03 Feb. 2010, 02:21am
Thread: [Development] POS
by Chris- Replies
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I'm going to build a custom Pokemon rendering...
I'm going to build a custom Pokemon rendering engine...
- 03 Feb. 2010, 01:53am
Thread: [Development] POS
by Chris- Replies
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Well I need engine data creators. I mean I can...
Well I need engine data creators.
I mean I can make clients and the server, that is easy.
It's going to be hard to develop the engines, mostly by myself. - 03 Feb. 2010, 01:38am
Thread: [Development] POS
by Chris- Replies
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Yes, if you want I will be on MSN in about an...
Yes, if you want I will be on MSN in about an hour and I'll send you the data files and reading classes.
- 02 Feb. 2010, 06:00am
Thread: [Development] POS
by Chris- Replies
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Wow nice I this project might start moving faster...
Wow nice I this project might start moving faster now.
To update everyone here are thing's I've done s far;
1. Extract all 493 Pokemon into 1 Pokemon.ini file. (Images are saved as Base64... - 29 Jan. 2010, 09:22pm
Thread: [Development] POS
by Chris- Replies
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[Development] POS
POS (P-ah-ss) : Is the abbreviation of "Pokemon Online System" a MMO version of Pokemon (Pocket Monsters.)
This project was started after seeing PWO (Pokemon World Online,) and realizing their...
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